The Linux Sound HOWTO
Jeff Tranter, jeff_tranter@pobox.com
v1.16, 5 January 1997
This document describes sound support for Linux. It lists the sup
ported sound hardware, describes how to configure the kernel drivers,
and answers frequently asked questions. The intent is to bring new
users up to speed more quickly and reduce the amount of traffic in the
Usenet news groups and mailing lists.
1. Introduction
This is the Linux Sound HOWTO. It is intended as a quick reference
covering everything you need to know to install and configure sound
support under Linux. Frequently asked questions about sound under
Linux are answered, and references are given to some other sources of
information on a variety of topics related to computer generated sound
and music.
The scope is limited to the aspects of sound cards pertaining to
Linux. See the other documents listed in the References section for
more general information on sound cards and computer sound and music
generation.
1.1. Acknowledgments
Much of this information came from the documentation provided with the
sound driver source code, by Hannu Savolainen (hannu@voxware.pp.fi).
Thanks go to Hannu and the many other people who developed the Linux
kernel sound drivers and utilities.
Thanks to the Linuxdoc-SGML package, this HOWTO is available in
several formats, all generated from a common source file.
1.2. Revision History
Version 1.1
first version; posted to SOUND channel of Linux activists
mailing list only
Version 1.2
minor updates; first version available on archive sites
Version 1.3
converted to SGML; now available in several formats using Matt
Welsh's Linuxdoc-SGML tools; appearance changed due to new
format, only minor changes to content
Version 1.4
minor tweaking of SGML; added answer on PAS16 and Adaptec1542A
SCSI adaptor incompatibilities
Version 1.5
2.5a sound driver is now in 1.1 kernel distribution; note on
GUS-MAX support; other minor updates
Version 1.6
added info on "no space on device" error; added note that
Hacker's Guide is in a "hidden" directory; added question on
bidirectional mode; info on "device busy" errors; other minor
changes
Version 1.7
added info on ASP and AWE32; VoxWare 2.9 is available; answer to
question on using IRQ2; references to Sound and SCSI HOWTOs
Version 1.8
added question on errors under DOS; many minor things updated to
match the version 2.90 sound driver; info on DOOM; answer on
reducing noise
Version 1.9
questions on recording and clone cards
Version 1.10
mentioned that HOWTO is available on WWW, as printed copies, and
translations; info on DMA conflict with QIC tape driver; info on
Sound Galaxy NX Pro and Logitech BusMouse
Version 1.11
A long overdue update (I've been busy); document placed under
GPL; brought up to date with version 3.0 sound driver; info on
many new supported sound card drivers; more info on
configuration and troubleshooting; lots of HTML links added;
brought in line with format of CD-ROM HOWTO
Version 1.12
new sound drivers in 1.3.34 kernel; new sound device names; 1542
address is 334 not 333; clarify status of Creative Labs Emu and
ASP; pointer to Creative Labs and MediaTrix Web sites
Version 1.13
note on the name VoxWare; updated to reflect latest supported
sound cards and configuration options; question on Plug and Play
support; question on block size problem; new xconfig and
menuconfig options; modutils has sound device support; vger
mailing list going away; emphasize author's Web site; other
miscellaneous minor changes
Version 1.14
Audio Excell DSP16 is not currently supported (should be working
again in a few months); changes to configure program; Italian
version of HOWTO available; trick for setting mixer gains when
loading sound module; latest stable kernel is now 2.0; new name
for sound driver; question on root permissions on sound device
files
Version 1.15
removed some questions that were very old and now obsolete; new
e-mail address for author; fixed some links to point to latest
software packages; more information on multimedia book; minor
spelling and grammatical changes
Version 1.16
many updates and corrections from Hannu Savolainen; added six
month "best before" date; new URL to web page for book; added
link to Spanish translation; minor spelling and grammatical
changes
1.3. New versions of this document
New versions of this document will be periodically posted to the
comp.os.linux.answers newsgroup. They will also be uploaded to various
anonymous ftp sites that archive such information including
.
Hypertext versions of this and other Linux HOWTOs are available on
many World-Wide-Web sites, including
. Most Linux CD-ROM distributions
include the HOWTOs, often under the directory, and you
can also buy printed copies from several vendors. Sometimes the HOWTOs
available from CD-ROM vendors, ftp sites, and printed format are out
of date. If the date on this HOWTO is more than six months in the
past, then a newer copy is probably available on the Internet.
A French translation of this document is available at
.
A Japanese translation is available from .
An Italian translation is available from
.
A Spanish translation is available from
.
If you make a translation of this document into another language, let
me know and I'll include a reference to it here.
1.4. Feedback
I rely on you, the reader, to make this HOWTO useful. If you have any
suggestions, corrections, or comments, please send them to me,
jeff_tranter@pobox.com, and I will try to incorporate them in the next
revision.
I am also willing to answer general questions on sound cards and
Linux, as best I can. Before doing so, please read all of the
information in this HOWTO, and send me detailed information about the
problem.
If you publish this document on a CD-ROM or in hardcopy form, a
complimentary copy would be appreciated. Mail me for my postal
address. Also consider making a donation to the Linux Documentation
Project to help support free documentation for Linux. Contact the
Linux HOWTO coordinator, Greg Hankins ,
for more information.
1.5. Distribution Policy
Copyright 1995-1997 Jeff Tranter.
This HOWTO is free documentation; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This document is distributed in the hope that it will be useful, but
without any warranty; without even the implied warranty of
merchantability or fitness for a particular purpose. See the GNU
General Public License for more details.
You can obtain a copy of the GNU General Public License by writing to
the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
USA.
2. Sound Card Technology
This section gives a very cursory overview of computer audio
technology, in order to help you understand the concepts used later in
the document. You should consult a book on digital audio or digital
signal processing in order to learn more.
Sound is an analog property; it can take on any value over a
continuous range. Computers are digital; they like to work with
discrete values. Sound cards use a device known as an Analog to
Digital Converter (A/D or ADC) to convert voltages corresponding to
analog sound waves into digital or numeric values which can be stored
in memory. Similarly, a Digital to Analog Converter (D/A or DAC)
converts numeric values back to an analog voltage which can in turn
drive a loudspeaker, producing sound.
The process of analog to digital conversion, known as sampling,
introduces some error. Two factors are key in determining how well the
sampled signal represents the original. Sampling rate is the number of
samples made per unit of time (usually expresses as samples per second
or Hertz). A low sampling rate will provide a less accurate
representation of the analog signal. Sample size is the range of
values used to represent each sample, usually expressed in bits. The
larger the sample size, the more accurate the digitized signal will
be.
Sound cards commonly use 8 or 16 bit samples at sampling rates from
about 4000 to 44,000 samples per second. The samples may also be
contain one channel (mono) or two (stereo).
FM Synthesis is an older technique for producing sound. It is based on
combining different waveforms (e.g. sine, triangle, square). FM
synthesis is simpler to implement in hardware that D/A conversion, but
is more difficult to program and less flexible. Many sound cards
provide FM synthesis for backward compatibility with older cards and
software. Several independent sound generators or voices are usually
provided.
Wavetable Synthesis combines the flexibility of D/A conversion with
the multiple channel capability of FM synthesis. With this scheme
digitized voices can be downloaded into dedicated memory, and then
played, combined, and modified with little CPU overhead. State of the
art sound cards all support wavetable synthesis.
Most sound cards provide the capability of mixing, combining signals
from different input sources and controlling gain levels.
MIDI stands for Musical Instrument Digital Interface, and is a
standard hardware and software protocol for allowing musical
instruments to communicate with each other. The events sent over a
MIDI bus can also be stored as MIDI files for later editing and
playback. Many sound cards provide a MIDI interface. Those that do not
can still play MIDI files using the on-board capabilities of the sound
card.
MOD files are a common format for computer generated songs. As well
as information about the musical notes to be played, the files contain
digitized samples for the instruments (or voices). MOD files
originated on the Amiga computer, but can be played on other systems,
including Linux, with suitable software.
3. Supported Hardware
This section lists the sound cards and interfaces that are currently
supported under Linux. The information here is based on the latest
Linux kernels, at time of writing.
The sound driver has its own version numbering. The latest stable
Linux kernel release was version 2.0.27, using sound driver version
3.5.4-960630.
The author of the sound driver, Hannu Savolainen, typically also makes
available newer beta releases of the sound driver before they are
included as part of the standard Linux kernel distribution. The most
up to date list of supported cards is available at (USA) or
(Europe). These
pages indicate which sound driver version is required for a given type
of sound card or if support for it is still under development. The
file distributed with the
kernel sound driver contains information on supported cards but it is
not always up to date.
The information in this HOWTO is valid for Linux on the Intel
platform.
The sound driver should also work with most sound cards on the Alpha
platform. However, some cards may conflict with I/O ports of other
devices on Alpha systems even though they work perfectly on i386
machines, so in general it's not possible to tell if a given card will
work or not without actually trying it.
At the time of writing the sound driver was not yet working on the
PowerPC version of Linux, but it should be supported in future.
It appears that sound can be configured into the kernel under the MIPs
port of Linux but I suspect it is not working (do MIPs machines even
have ISA slots?).
The Linux kernel includes a separate driver for the Atari and Amiga
versions of Linux that implements a compatible subset of the sound
driver on the Intel platform using the built-in sound hardware on
these machines.
The SPARC port of Linux does not currently have sound support (like
the Amiga and Atari, SPARC machines have built in sound hardware, so
it could be done with a new driver).
3.1. Sound Cards
The following sound cards are supported by the Linux kernel sound
driver:
· ATI Stereo F/X (no longer manufactured)
· AdLib (no longer manufactured)
· Ensoniq SoundScape (and compatibles made by Reveal and Spea)
· Gravis Ultrasound
· Gravis Ultrasound ACE
· Gravis Ultrasound Max
· Gravis Ultrasound with 16 bit sampling option
· Logitech Sound Man 16
· Logitech SoundMan Games
· Logitech SoundMan Wave
· MAD16 Pro (OPTi 82C928, 82C929, 82C930, 82C924 chipsets)
· Media Vision Jazz16
· MediaTriX AudioTriX Pro
· Microsoft Windows Sound System (MSS/WSS)
· Mozart (OAK OTI-601)
· Orchid SW32
· Personal Sound System (PSS)
· Pro Audio Spectrum 16
· Pro Audio Studio 16
· Pro Sonic 16
· Roland MPU-401 MIDI interface
· Sound Blaster 1.0
· Sound Blaster 16
· Sound Blaster 16ASP
· Sound Blaster 2.0
· Sound Blaster AWE32
· Sound Blaster Pro
· TI TM4000M notebook
· ThunderBoard
· Turtle Beach Tropez ("classic" but not Plus)
· Turtle Beach Maui
· Yamaha FM synthesizers (OPL2, OPL3 and OPL4)
· 6850 UART MIDI Interface
It should be noted that Plug and Play (PnP) sound cards are not fully
compatible with the older non-PnP models of the same device. For
example, the SoundBlaster16 PnP is not fully compatible with the
original SoundBlaster16. The same is true for the Soundscape PnP and
GUS PnP cards. More information related to Plug and Play is found
later in this document.
The following cards are not supported, either because they are
obsolete or because the vendor will not release the programming
information needed to write a driver:
· Pro Audio Spectrum (original)
· Pro Audio Spectrum+
· older (Sierra Aria based) sound cards made by Diamond
Other sound cards that are claimed to be compatible with one of the
supported sound cards may work if they are hardware (i.e. register
level) compatible.
Even though most sound cards are claimed to be "SoundBlaster
compatible", very few currently sold cards are compatible enough to
work with the Linux SoundBlaster driver. These cards usually work
better using the MSS/WSS or MAD16 driver. Only real SoundBlaster cards
made by Creative Labs, which use Creative's custom chips (e.g.
SoundBlaster16 Vibra), MV Jaz16 and ESS688/1688 based cards generally
work with the SoundBlaster driver. Trying to use a "SoundBlaster Pro
compatible 16 bit sound card" with the SoundBlaster driver is usually
just a waste of time.
The Linux kernel supports the SCSI port provided on some sound cards
(e.g. ProAudioSpectrum 16) and the proprietary interface for some CD-
ROM drives (e.g. Soundblaster Pro). See the Linux SCSI HOWTO and CDROM
HOWTO documents for more information.
A loadable kernel module to support joystick ports, including those
provided on some sound cards, is also available.
Note that the kernel SCSI, CD-ROM, joystick, and sound drivers are
completely independent of each other.
For the latest information on the sound card driver check Hannu
Savolainen's World-Wide Web site listed in the References section.
3.2. Alternate Sound Drivers
There are some "unofficial" sound drivers available, not included in
the standard Linux kernel distribution, and used in place of the
standard sound driver.
A commercial version of the Linux sound driver is sold by 4Front
Technologies. It offers a number of additional features over the free
version included in the Linux kernel. For more information see the
4Front Technologies Web page at .
Markus Mummert (mum@mmk.e-technik.tu-muenchen.de) has written a driver
package for the Turtle Beach MultiSound (classic), Tahiti, and
Monterey sound cards. The documentation states:
"It is designed for high quality hard disk record
ing/playback without losing sync even on a busy system.
Other features such as wave synthesis, MIDI and digital sig
nal processor (DSP) cannot be used. Also, recording and
playback at the same time is not possible. It currently
replaces VoxWare and was tested on several kernel versions
ranging from 1.0.9 to 1.2.1. Also, it is installable on UN*X
SysV386R3.2 systems."
It can be found at .
Kim Burgaard (burgaard@daimi.aau.dk) has written a device driver and
utilities for the Roland MPU-401 MIDI interface. The Linux software
map entry gives this description:
"A device driver for true Roland MPU-401 compatible MIDI
interfaces (including Roland SCC-1 and RAP-10/ATW-10). Comes
with a useful collection of utilities including a Standard
MIDI File player and recorder.
Numerous improvements have been made since version 0.11a.
Among other things, the driver now features IRQ sharing pol
icy and complies with the new kernel module interface.
Metronome functionality, possibility for synchronizing e.g.
graphics on a per beat basis without losing precision,
advanced replay/record/overdub interface and much, much
more."
It can be found at
.
3.3. PC Speaker
An alternate sound driver is available that requires no additional
sound hardware; it uses the internal PC speaker. It is mostly software
compatible with the sound card driver, but, as might be expected,
provides much lower quality output and has much more CPU overhead. The
results seem to vary, being dependent on the characteristics of the
individual loudspeaker. For more information, see the documentation
provided with the release.
The current version is 0.9b, and can be found at
3.4. Parallel Port
Another option is to build a digital to analog converter using a
parallel printer port and some additional components. This provides
better sound quality than the PC speaker but still has a lot of CPU
overhead. The PC sound driver package mentioned above supports this,
and includes instructions for building the necessary hardware.
4. Installation
Configuring Linux to support sound involves the following steps:
1. Installing the sound card.
2. Configuring and building the kernel for sound support.
3. Creating the device files.
4. Booting the Linux kernel and testing the installation.
The next sections will cover each of these steps in detail.
4.1. Installing the Sound Card
Follow the manufacturer's instructions for installing the hardware or
have your dealer perform the installation.
Older sound cards usually have switch or jumper settings for IRQ, DMA
channel, etc; note down the values used. If you are unsure, use the
factory defaults. Try to avoid conflicts with other devices (e.g.
ethernet cards, SCSI host adaptors, serial and parallel ports) if
possible.
Usually you should use the same I/O port, IRQ, and DMA settings that
work under DOS. In some cases though (particularly with PnP cards) you
may need to use different settings to get things to work under Linux.
Some experimentation may be needed.
4.2. Configuring the Kernel
When initially installing Linux you likely used a precompiled kernel.
These kernels usually do not provide sound support. It is best to
recompile the kernel yourself with the drivers you need. You may also
want to recompile the kernel in order to upgrade to a newer version or
to free up memory resources by minimizing the size of the kernel.
The Linux Kernel HOWTO should be consulted for the details of building a kernel.
I will just mention here some issues that are specific to sound cards.
If you have never configured the kernel for sound support before it is
a good idea to read all of the Readme files included with the kernel
sound drivers, particularly information specific to your card type.
The following documentation files can be found in the kernel sound
driver directory, usually installed in
:
CHANGELOG - description of changes in each release
COPYING - copying and copyright restrictions
Readme - latest and most important news
Readme.aedsp16 - information about Audio Excel DSP 16 sound card
Readme.cards - notes on configuring specific cards
Readme.linux - notes on installing separately release sound drivers
Readme.modules - how to build driver as a loadable kernel module
Readme.v30 - new features in version 3.0 sound driver
experimental.txt - notes on experimental features
Follow the usual procedure for building the kernel. There are
currently three interfaces to the configuration process. A graphical
user interface that runs under X11 can be invoked using "make
xconfig". A menu-based system that only requires text displays is
available as "make menuconfig". The original method, using "make
config", offers a simple text-based interface.
Special care must be taken when using "make xconfig" or "make
menuconfig". All Yes/No questions must be examined carefully. The
default answer provided by these commands is always No which is not
the proper one in all cases. In particular the "/dev/dsp and
/dev/audio support" (CONFIG_AUDIO) option should usually be enabled.
In this document I will assume that you use the traditional command
line configuration process invoked using "make config", although the
process is similar in each case.
There are also two different ways to configure sound. The first is the
"old" way (the only one offered prior to the 2.0.0 kernels). It uses a
standalone configuration program that is part of the sound driver.
This method works with most sound cards except the rare few that
require additional "low level" drivers (miroSOUND, AWE32, and AEDSP16
cards).
The second is the "new" method which is better integrated with the
menu-based configuration used for the rest of the kernel. This one
doesn't work with sound cards that require a firmware download file.
This includes the PSS, SM Wave, AudioTrix Pro and TurtleBeach
Tropez/Maui cards. With these cards the old method has to be used.
The "new" method is always used by "make xconfig". When using "make
menuconfig" you can select between the "old" and "new" methods in the
sound subscreen. When using "make config" you get the "old" method by
default. However if you have used the "new" method once, it will be
used by "make config" too. You can switch back to the "old" method by
running "make menuconfig" and by selecting the "old" one.
The recommended method is to use "make menuconfig" together with the
"old" sound config method. Many sound configuration problems are
caused (at least partly) by incorrect use of the "new" method.
It is also possible to build the sound driver as a kernel loadable
module. I recommend initially building the driver into the kernel.
Once it is tested and working you can explore using the kernel module
option.
When you run make config, enable sound support by answering "y" to the
question
Sound card support (CONFIG_SOUND) [M/n/y/?]
At the end of the configuration questions a sound configuration
program will be compiled, run, and will then ask you what sound card
options you want. Be careful when answering these questions since
answering a question incorrectly may prevent some later ones from
being asked. For example, don't answer "yes" to the first question
(PAS16) if you don't really have a PAS16. Don't enable more cards than
you really need, since they just consume memory. Also some drivers
(like MPU-401) may conflict with your SCSI controller and prevent the
kernel from booting.
I list here a brief description of each of the configuration dialog
options. Answer "y" (yes) or "n" (no) to each question. The default
answer is shown so that "Y/n/?" means "y" by default and "N/y/?"
means the default is "n". To use the default value, just hit Enter,
but remember that the default value isn't necessarily correct.
Entering a question mark ("?") will produce a short descriptive
message describing that configuration option.
Note also that all questions may not be asked. The configuration
program may disable some questions depending on the earlier choices.
It may also select some options automatically as well.
Old configuration exists in /etc/soundconf. Use it Y/n/?
If you have previously compiled the kernel for sound support,
then the previous configuration can be saved. If you want to use
the previous setup, answer "y". If you are trying a different
configuration or have upgraded to a newer kernel, you should
answer "n" and go through the configuration process.
ProAudioSpectrum 16 support Y/n/?
Answer "y" only if you have a Pro Audio Spectrum 16, ProAudio
Studio 16 or Logitech SoundMan 16. Don't answer 'y' if you have
some other card made by Media Vision or Logitech since they are
not PAS16 compatible.
SoundBlaster support Y/n/?
Answer "y" if you have an original SoundBlaster card made by
Creative Labs or a 100% hardware compatible clone (like the
Thunderboard or SM Games). If your card was in the list of
supported cards look at the card specific instructions in the
Readme.cards file before answering this question. For an unknown
card you may answer "y'"if the card claims to be SoundBlaster
compatible.
Gravis Ultrasound support Y/n/?
Answer "y" if you have a GUS or GUS MAX. Answer "n" if you don't
have a GUS since the driver consumes a lot of memory.
MPU-401 support (NOT for SB16) Y/n/?
Be careful with this question. The MPU-401 interface is
supported by almost all sound cards. However, some natively
supported cards have their own driver for MPU-401. Enabling the
MPU-401 option with these cards will cause a conflict. Also
enabling MPU-401 on a system that doesn't really have a MPU-401
could cause some trouble. If your card was in the list of
supported cards, look at the card specific instructions in the
Readme.cards file. It's safe to answer "y" if you have a true
MPU-401 MIDI interface card.
6850 UART Midi support Y/n/?
It's safe to answer "n" to this question in all cases. The 6850
UART interface is very rarely used.
PSS (ECHO-ADI2111) support Y/n/?
Answer "y" only if you have Orchid SW32, Cardinal DSP16 or some
other card based on the PSS chipset (AD1848 codec + ADSP-2115
DSP chip + Echo ESC614 ASIC CHIP).
16 bit sampling option of GUS (not GUS MAX) Y/n/?
Answer "y" if you have installed the 16 bit sampling
daughtercard on your GUS. Answer "n" if you have a GUS MAX.
Enabling this option disables GUS MAX support.
GUS MAX support Y/n/?
Answer "y" only if you have a GUS MAX.
Microsoft Sound System support Y/n/?
Again think carefully before answering "y" to this question.
It's safe to answer "y" if you have the original Windows Sound
System card made by Microsoft or Aztech SG 16 Pro (or NX16 Pro).
Also you may answer "y" in case your card was not listed earlier
in this file. For cards having native support in VoxWare,
consult the card specific instructions in Readme.cards. Some
drivers have their own MSS support and enabling this option will
cause a conflict.
Ensoniq Soundscape support Y/n/?
Answer "y" if you have a sound card based on the Ensoniq
SoundScape chipset. Such cards are being manufactured at least
by Ensoniq, Spea and Reveal (Reveal makes other cards also).
MediaTriX AudioTriX Pro support Y/n/?
Answer "y" if you have the AudioTriX Pro.
Support for MAD16 and/or Mozart based cards?
Answer "y" if your card has a Mozart (OAK OTI-601) or MAD16
(OPTi 82C928 or 82C929) audio interface chip. These chips are
currently quite common so it's possible that many no-name cards
have one of them. In addition the MAD16 chip is used in some
cards made by known manufacturers such as Turtle Beach (Tropez),
Reveal (some models) and Diamond (latest ones).
Support for Crystal CS4232 based (PnP) cards Y/n/?
Answer "y" if you have a card based on the Crystal CS4232 chip
set.
Support for Turtle Beach Wave Front (Maui, Tropez) synthesizers
Y/n/?" Answer "y" if you have any of these cards.
SoundBlaster Pro support Y/n/?
Enable this option if your card is a SoundBlaster Pro or
SoundBlaster 16. Enable it also with any SoundBlaster Pro
clones. Answering "n" saves some memory but "y" is the safe
alternative.
SoundBlaster 16 support Y/n/?
Enable if you have a SoundBlaster 16 (including the AWE32).
Audio Excel DSP 16 initialization support Y/n/?
Enable this if you have an Audio Excel DSP16 card. See the file
Readme.aedsp16 for more information.
The configuration program then asks some questions about the higher
level services. It's recommended to answer "y" to each of these
questions. Answer "n" only if you know you will not need the option.
/dev/dsp and /dev/audio support (usually required) Y/n/?
Answering "n" disables /dev/dsp and /dev/audio, the A/D and D/A
converter devices. Answer "y".
MIDI interface support Y/n/?
Answering "n" disables /dev/midixx devices and access to any
MIDI ports using /dev/sequencer and /dev/music. This option also
affects any MPU-401 and/or General MIDI compatible devices.
FM synthesizer (YM3812/OPL-3) support Y/n/?
Answer "y" here.
/dev/sequencer support Y/n/?
Answering "n" disables /dev/sequencer and /dev/music
Do you want support for the mixer of SG NX Pro ?
Answer "y" if you have a Sound Galaxy NX Pro sound card and want
support for its extended mixer functions.
Do you want support for the MV Jazz16 (ProSonic etc.) ?
Answer "y" if you have an MV Jazz16 sound card.
Do you have a Logitech SoundMan Games Y/n/?
Answer "y" if you have a Logitech SoundMan Games sound card.
After the above questions the configuration program prompts for the
card specific configuration information. Usually just a set of I/O
address, IRQ and DMA numbers are asked. With some cards the program
asks for some files to be used during initialization of the card.
These are used by cards which have a DSP chip or microprocessor which
must be initialized by downloading a program (microcode) file to the
card. In some cases this file is written to a .h file by the config
program and then included to the driver during compile. Again, read
the information in the file Readme.cards pertaining to your card type.
At the end you will be prompted:
The sound driver is now configured.
Save copy of this configuration to /etc/soundconf [Y/n/?]
Normally you would enter "y" so that if you later need to recompile
the kernel you have the option of using the same sound driver
configuration.
If you are upgrading from an older sound driver, make sure that the
files /usr/include/sys/soundcard.h and /usr/include/sys/ultrasound.h
are symbolic links to the corresponding files in /usr/include/linux,
or that they simply contain the lines #include and
#include , respectively.
You are now ready to compile and install the new kernel.
4.3. Creating the Device Files
For proper operation, device file entries must be created for the
sound devices. These are normally created for you during installation
of your Linux system. A quick check can be made using the command
listed below. If the output is as shown (the date stamp will vary)
then the device files are almost certainly okay.
% ls -l /dev/sdnstat
crw-rw-rw- 1 root root 14, 6 Apr 25 1995 /dev/sndstat
Note that having the right device files there doesn't guarantee
anything on its own. The kernel driver must also be loaded or compiled
in before the devices will work (more on that later).
In rare cases, if you believe the device files are wrong, you can
recreate them using the short shell script from the end of the file
Readme.linux in the directory /usr/src/linux/drivers/sound, running it
as user root. Alternatively, most Linux distributions have a
/dev/MAKEDEV script which can be used for this purpose.
If you are using the PC speaker sound driver, read the documentation
that came with the package to determine if any device files need to be
created.
4.4. Booting Linux and Testing the Installation
You should now be ready to boot the new kernel and test the sound
drivers. Follow your usual procedure for installing and rebooting the
new kernel (keep the old kernel around in case of problems, of
course).
During booting, check for a message such as the following on powerup
(if they scroll by too quickly to read, you may be able to retrieve
them with the dmesg command):
Sound initialization started
at 0x220 irq 5 dma 1,5
at 0x330 irq 5 dma 0
at 0x388
Sound initialization complete
This should match your sound card type and jumper settings (if any).
Note that the above messages are not displayed when using loadable
sound driver module (unless you enable it, e.g. using "insmod sound
trace_init=1).
When the sound driver is linked into the kernel, the "Sound
initialization started" and "Sound initialization complete" messages
should be displayed. If they are not printed, it means that there is
no sound driver present in the kernel. In this case you should check
that you actually installed the kernel you compiled when enabling the
sound driver.
If nothing is printed between the "Sound initialization started" and
the "Sound initialization complete" lines, it means that no sound
devices were detected. Most probably it means that you don't have the
correct driver enabled, the card is not supported, the I/O port is bad
or that you have a PnP card that has not been configured.
The driver may also display some error messages and warnings during
boot. Watch for these when booting the first time after configuring
the sound driver.
Next you should check the device file /dev/sndstat. Reading the sound
driver status device file should provide additional information on
whether the sound card driver initialized properly. Sample output
should look something like this:
% cat /dev/sndstat
Sound Driver:3.5.4-960630 (Sat Jan 4 23:56:57 EST 1997 root,
Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586)
Kernel: Linux fizzbin 2.0.27 #48 Thu Dec 5 18:24:45 EST 1996 i586
Config options: 0
Installed drivers:
Type 1: OPL-2/OPL-3 FM
Type 2: Sound Blaster
Type 7: SB MPU-401
Card config:
Sound Blaster at 0x220 irq 5 drq 1,5
SB MPU-401 at 0x330 irq 5 drq 0
OPL-2/OPL-3 FM at 0x388 drq 0
Audio devices:
0: Sound Blaster 16 (4.13)
Synth devices:
0: Yamaha OPL-3
Midi devices:
0: Sound Blaster 16
Timers:
0: System clock
Mixers:
0: Sound Blaster
The command above can report some error messages. "No such file or
directory" indicates that you need to create the device files (see
section 4.3). "No such device" means that sound driver is not loaded
or linked into kernel. Go back to section 4.2 to correct this.
If lines in the "Card config:" section of /dev/sndstat are listed
inside parentheses (such as "(SoundBlaster at 0x220 irq 5 drq 1,5)"),
it means that this device was configured but not detected.
Now you should be ready to play a simple sound file. Get hold of a
sound sample file, and send it to the sound device as a basic check of
sound output, e.g.
% cat endoftheworld >/dev/dsp
% cat crash.au >/dev/audio
(Make sure you don't omit the ">" in the commands above).
Note that, in general, using cat is not the proper way to play audio
files, it's just a quick check. You'll want to get a proper sound
player program (described later) that will do a better job.
This command will work only if there is at least one device listed in
the audio devices section of /dev/sndstat. If the audio devices
section is empty you should check why the device was not detected.
If the above commands return "I/O error", you should look at the end
of the kernel messages listed using the "dmesg" command. It's likely
that an error message is printed there. Very often the message is
"Sound: DMA (output) timed out - IRQ/DRQ config error?". The above
message means that the driver didn't get the expected interrupt from
the sound card. In most cases it means that the IRQ or the DMA channel
configured to the driver doesn't work. The best way to get it working
is to try with all possible DMAs and IRQs supported by the device.
Another possible reason is that the device is not compatible with the
device the driver is configured for. This is almost certainly the case
when a supposedly "SoundBlaster (Pro/16) compatible" sound card
doesn't work with the SoundBlaster driver. In this case you should try
to find out the device your sound card is compatible with (by posting
to the comp.os.linux.hardware newsgroup, for example).
Some sample sound files can be obtained from
Now you can verify sound recording. If you have sound input
capability, you can do a quick test of this using commands such as the
following:
# record 4 seconds of audio from microphone
EDT% dd bs=8k count=4 sample.au
4+0 records in
4+0 records out
# play back sound
% cat sample.au >/dev/audio
Obviously for this to work you need a microphone connected to the
sound card and you should speak into it. You may also need to obtain a
mixer program to set the microphone as the input device and adjust the
recording gain level.
If these tests pass, you can be reasonably confident that the sound
D/A and A/D hardware and software are working. If you experience
problems, refer to the next section of this document.
4.5. Troubleshooting
If you still encounter problems after following the instructions in
the HOWTO, here are some things to check. The checks are listed in
increasing order of complexity. If a check fails, solve the problem
before moving to the next stage.
4.5.1. Step 1: Make sure you are really running the kernel you com
piled.
You can check the date stamp on the kernel to see if you are running
the one that you compiled with sound support. You can do this with the
uname command:
% uname -a
Linux fizzbin 2.0.0 #1 Tue Jun 4 16:57:55 EDT 1996 i386
or by displaying the file /proc/version:
% cat /proc/version
Linux version 2.0.0 (root@fizzbin) (gcc version 2.7.0) #1 Tue Jun 4 16:57:55 EDT 1996
If the date stamp doesn't seem to match when you compiled the kernel,
then you are running an old kernel. Did you really reboot? If you use
LILO, did you re-install it (typically by running /etc/lilo/install)?
If booting from floppy, did you create a new boot floppy and use it
when booting?
4.5.2. Step 2: Make sure the kernel sound drivers are compiled in.
The easiest way to do this is to check the output of "dev/sndstat" as
described earlier. If the output is not as expected then something
went wrong with the kernel configuration or build. Start the
installation process again, beginning with configuration and building
of the kernel.
4.5.3. Step 3: Did the kernel detect your sound card during booting?
Make sure that the sound card was detected when the kernel booted. You
should have seen a message on bootup. If the messages scrolled off the
screen, you can usually recall them using the dmesg command:
% dmesg
or
% tail /var/adm/messages
If your sound card was not found then something is wrong. Make sure it
really is installed. If the sound card works under DOS then you can be
reasonably confident that the hardware is working, so it is likely a
problem with the kernel configuration. Either you configured your
sound card as the wrong type or wrong parameters, or your sound card
is not compatible with any of the Linux kernel sound card drivers.
One possibility is that your sound card is one of the "compatible"
type that requires initialization by the DOS driver. Try booting DOS
and loading the vendor supplied sound card driver. Then soft boot
Linux using Control-Alt-Delete. Make sure that card I/O address, DMA,
and IRQ settings for Linux are the same as used under DOS. Read the
Readme.cards file from the sound driver source distribution for hints
on configuring your card type.
If your sound card is not listed in this document, it is possible that
the Linux drivers do not support it. You can check with some of the
references listed at the end of this document for assistance.
4.5.4. Step 4: Can you read data from the dsp device?
Try reading from the /dev/audio device using the dd command listed
earlier in this document. The command should run without errors.
If it doesn't work, then chances are that the problem is an IRQ or DMA
conflict or some kind of hardware incompatibility (the device is not
supported by Linux or the driver is configured for a wrong device).
A remote possibility is broken hardware. Try testing the sound card
under DOS, if possible, to eliminate that as a possibility.
4.5.5. When All Else Fails
If you still have problems, here are some final suggestions for things
to try:
· carefully re-read this HOWTO document
· read the references listed at the end of this document, especially
Hannu Savolainen's web pages and the relevant kernel source Readme
files
· post a question to one of the comp.os.linux or other Usenet
newsgroups (comp.os.linux.hardware is a good choice; because of the
high level of traffic in these groups it helps to put the string
"sound" in the subject header for the article so the right experts
will see it)
· Using a Web/Usenet search engine with an intelligently selected
search criteria can give very good results quickly. One such choice
is
· try using the latest Linux kernel (but only as a last resort, the
latest development kernels can be unstable)
· send mail to the author of the sound driver
· send mail to the author of the Sound HOWTO
· fire up emacs and type Esc-x doctor :-)
5. Applications Supporting Sound
I give here a sample of the types of applications that you likely want
if you have a sound card under Linux. You can check the Linux Software
Map, Internet archive sites, and/or files on your Linux CD-ROM for
more up to date information.
As a minimum, you will likely want to obtain the following sound
applications:
· audio file format conversion utility (e.g. Sox)
· mixer utility (e.g. aumix or xmix)
· digitized file player/recorder (e.g. play or wavplay)
· MOD file player (e.g. tracker)
· MIDI file player (e.g. playmidi)
There are text-based as well as GUI-based versions of most of these
tools. There are also some more esoteric applications (e.g. speech
synthesis and recognition) that you may wish to try.
6. Answers To Frequently Asked Questions
This section answers some of the questions that have been commonly
asked on the Usenet news groups and mailing lists.
Answers to more questions can also be found at the OSS sound driver
web page.
6.1. What are the various sound device files?
These are the most "standard" device file names, some Linux
distributions may use slightly different names.
/dev/audio
normally a link to /dev/audio0
/dev/audio0
Sun workstation compatible audio device (only a partial
implementation, does not support Sun ioctl interface, just u-law
encoding)
/dev/audio1
second audio device (if supported by sound card or if more than
one sound card installed)
/dev/dsp
normally a link to /dev/dsp0
/dev/dsp0
first digital sampling device
/dev/dsp1
second digital sampling device
/dev/mixer
normally a link to /dev/mixer0
/dev/mixer0
first sound mixer
/dev/mixer1
second sound mixer
/dev/music
high-level sequencer interface
/dev/sequencer
low level MIDI, FM, and GUS access
/dev/sequencer2
normally a link to /dev/music
/dev/midi00
1st raw MIDI port
/dev/midi01
2nd raw MIDI port
/dev/midi02
3rd raw MIDI port
/dev/midi03
4th raw MIDI port
/dev/sndstat
displays sound driver status when read
The PC speaker driver provides the following devices:
/dev/pcaudio
equivalent to /dev/audio
/dev/pcsp
equivalent to /dev/dsp
/dev/pcmixer
equivalent to /dev/mixer
6.2. How can I play a sound sample?
Sun workstation (.au) sound files can be played by sending them to the
/dev/audio device. Raw samples can be sent to /dev/dsp. This will
generally give poor results though, and using a program such as play
is preferable, as it will recognize most file types and set the sound
card to the correct sampling rate, etc.
Programs like wavplay or vplay (in the snd-util package) will give
best results with WAV files. However they don't recognize Microsoft
ADPCM compressed WAV files. Also older versions of play (from the Lsox
package) doesn't work well with 16 bit WAV files.
The splay command included in the snd-util package can be used to play
most sound files if proper parameters are entered manually in the
command line.
6.3. How can I record a sample?
Reading /dev/audio or /dev/dsp will return sampled data that can be
redirected to a file. A program such as vrec makes it easier to
control the sampling rate, duration, etc. You may also need a mixer
program to select the appropriate input device.
6.4. Can I have more than one sound card?
With the current sound driver it's possible to have several
SoundBlaster, SoundBlaster/Pro, SoundBlaster16, MPU-401 or MSS cards
at the same time on the system. Installing two SoundBlasters is
possible but requires defining the macros SB2_BASE, SB2_IRQ, SB2_DMA
and (in some cases) SB2_DMA2 by editing local.h manually. It's also
possible to have a SoundBlaster at the same time as a PAS16.
The following drivers don't permit multiple instances:
· GUS (driver limitation)
· MAD16 (hardware limitation)
· AudioTrix Pro (hardware limitation)
· CS4232 (hardware limitation)
6.5. Error: No such file or directory for sound devices
You need to create the sound driver device files. See the section on
creating device files. If you do have the device files, ensure that
they have the correct major and minor device numbers (some older CD-
ROM distributions of Linux may not create the correct device files
during installation).
6.6. Error: No such device for sound devices
You have not booted with a kernel containing the sound driver or the
I/O address configuration doesn't match your hardware. Check that you
are running the newly compiled kernel and verify that the settings
entered when configuring the sound driver match your hardware setup.
6.7. Error: No space left on device for sound devices
This can happen if you tried to record data to /dev/audio or /dev/dsp
without creating the necessary device file. The sound device is now a
regular file, and has filled up your disk partition. You need to run
the script described in the Creating the Device Files section of this
document.
This may also happen with Linux 2.0 and later if there is not enough
free RAM on the system when the device is opened. The audio driver
requires at least two pages (8k) of contiguous physical RAM for each
DMA channel. This happens sometimes in machines with less than 16M of
RAM or which have been running for very long time. It may be possible
to free some RAM by compiling and running the following C program
before trying to open the device again:
main() {
int i;
char mem[500000];
for (i = 0; i < 500000; i++)
mem[i] = 0;
exit(0);
}
6.8. Error: Device busy for sound devices
Only one process can open a given sound device at one time. Most
likely some other process is using the device in question. One way to
determine this is to use the fuser command:
% fuser -v /dev/dsp
/dev/dsp: USER PID ACCESS COMMAND
tranter 265 f.... tracker
In the above example, the fuser command showed that process 265 had
the device open. Waiting for the process to complete or killing it
will allow the sound device to be accessed once again.
6.9. I still get device busy errors!
According to Brian Gough, for the SoundBlaster cards which use DMA
channel 1 there is a potential conflict with the QIC-02 tape driver,
which also uses DMA 1, causing "device busy" errors. If you are using
FTAPE, you may have this driver enabled. According to the FTAPE-HOWTO
the QIC-02 driver is not essential for the use of FTAPE; only the
QIC-117 driver is required. Reconfiguring the kernel to use QIC-117
but not QIC-02 allows FTAPE and the sound-driver to coexist.
6.10. Partial playback of digitized sound file
The symptom is usually that a sound sample plays for about a second
and then stops completely or reports an error message about "missing
IRQ" or "DMA timeout". Most likely you have incorrect IRQ or DMA
channel settings. Verify that the kernel configuration matches the
sound card jumper settings and that they do not conflict with some
other card.
Another symptom is sound samples that "loop". This is usually caused
by an IRQ conflict.
6.11. There are pauses when playing MOD files
Playing MOD files requires considerable CPU power. You may have too
many processes running or your computer may be too slow to play in
real time. Your options are to:
· try playing with a lower sampling rate or in mono mode
· eliminate other processes
· buy a faster computer
· buy a more powerful sound card (e.g. Gravis UltraSound)
If you have a Gravis UltraSound card, you should use one of the mod
file players written specifically for the GUS (e.g. gmod).
6.12. Compile errors when compiling sound applications
The version 1.0c and earlier sound driver used a different and
incompatible ioctl() scheme. Obtain newer source code or make the
necessary changes to adapt it to the new sound driver. See the sound
driver Readme file for details.
Also ensure that you have used the latest version of soundcard.h and
ultrasound.h when compiling the application. See the installation
instructions at beginning of this text.
6.13. SEGV when running sound binaries that worked previously
This is probably the same problem described in the previous question.
6.14. What known bugs or limitations are there in the sound driver?
See the Readme and CHANGELOG files included with the sound driver
kernel source.
6.15. Where are the sound driver ioctls() etc. documented?
These are partially documented in the Hacker's Guide to VoxWare,
currently available in draft form. The latest version is draft 2, and
can be found on . Note
that this directory is "hidden" and will not appear in directory
listings. If you "cd" to the directory and use the FTP "dir" command,
the files are there.
At time of writing new documentation was becoming available on the
4Front Technologies Web site.
Another source of information is the Linux Multimedia Guide, described
in the references section.
6.16. What CPU resources are needed to play or record without pauses?
There is no easy answer to this question, as it depends on:
· whether using PCM sampling or FM synthesis
· sampling rate and sample size
· which application is used to play or record
· Sound Card hardware
· disk I/O rate, CPU clock speed, cache size, etc.
In general, any 386 machine should be able to play samples or FM
synthesized music on an 8 bit sound card with ease.
Playing MOD files, however, requires considerable CPU resources. Some
experimental measurements have shown that playing at 44kHz requires
more than 40% of the speed of a 486/50 and a 386/25 can hardly play
faster than 22 kHz (these are with an 8 bit card sound such as a
SoundBlaster). A card such as the Gravis UltraSound card performs more
functions in hardware, and will require less CPU resources.
These statements assume the computer is not performing any other CPU
intensive tasks.
Converting sound files or adding effects using a utility such as sox
is also much faster if you have a math coprocessor (or CPU with on
board FPU). The kernel driver itself does not do any floating point
calculations, though.
6.17. Problems with a PAS16 and an Adaptec 1542 SCSI host adaptor
(the following explanation was supplied by seeker@indirect.com)
Linux only recognizes the 1542 at address 330 (default) or 334, and
the PAS only allows the MPU-401 emulation at 330. Even when you
disable the MPU-401 under software, something still wants to conflict
with the 1542 if it's at its preferred default address. Moving the
1542 to 334 makes everyone happy.
Additionally, both the 1542 and the PAS-16 do 16-bit DMA, so if you
sample at 16-bit 44 KHz stereo and save the file to a SCSI drive hung
on the 1542, you're about to have trouble. The DMAs overlap and there
isn't enough time for RAM refresh, so you get the dread ``PARITY ERROR
- SYSTEM HALTED'' message, with no clue to what caused it. It's made
worse because a few second-party vendors with QIC-117 tape drives
recommend setting the bus on/off times such that the 1542 is on even
longer than normal. Get the SCSISEL.EXE program from Adaptec's BBS or
several places on the internet, and reduce the BUS ON time or increase
the BUS OFF time until the problem goes away, then move it one notch
or more further. SCSISEL changes the EEPROM settings, so it's more
permanent than a patch to the DOS driver line in CONFIG.SYS, and will
work if you boot right into Linux (unlike the DOS patch). Next problem
solved.
Last problem - the older Symphony chipsets drastically reduced the
timing of the I/O cycles to speed up bus accesses. None of various
boards I've played with had any problem with the reduced timing except
for the PAS-16. Media Vision's BBS has SYMPFIX.EXE that's supposed to
cure the problem by twiddling a diagnostic bit in Symphony's bus
controller, but it's not a hard guarantee. You may need to:
· get the motherboard distributor to replace the older version bus
chip,
· replace the motherboard, or
· buy a different brand of sound card.
Young Microsystems will upgrade the boards they import for around $30
(US); other vendors may be similar if you can figure out who made or
imported the motherboard (good luck). The problem is in ProAudio's bus
interface chip as far as I'm concerned; nobody buys a $120 sound card
and sticks it in a 6MHz AT. Most of them wind up in 25-40MHz 386/486
boxes, and should be able to handle at least 12MHz bus rates if the
chips are designed right. Exit soapbox (stage left).
The first problem depends on the chipset used on your motherboard,
what bus speed and other BIOS settings, and the phase of the moon.
The second problem depends on your refresh option setting (hidden or
synchronous), the 1542 DMA rate and (possibly) the bus I/O rate. The
third can be determined by calling Media Vision and asking which
flavor of Symphony chip is incompatible with their slow design. Be
warned, though - 3 of 4 techs I talked to were brain damaged. I would
be very leery of trusting anything they said about someone else's
hardware, since they didn't even know their own very well.
6.18. Is it possible to read and write samples simultaneously?
Due to hardware limitations, this is not possible with most sound
cards. Some newer cards do support it. See the section on
"bidirectional mode" in the Hacker's Guide to Voxware for more
information.
6.19. My SB16 is set to IRQ 2, but configure does not allow this
value.
On '286 and later machines, the IRQ 2 interrupt is cascaded to the
second interrupt controller. It is equivalent to IRQ 9.
6.20. Are the SoundBlaster AWE32 or SoundBlaster16 ASP supported?
In the past, Creative Labs was not willing to release programming
information for these cards. They have since changed their policy and
an AWE driver is now included in the Linux 2.1.x kernels.
6.21. If I run Linux, then boot DOS, I get errors and/or sound appli
cations do not work properly.
This happens after a soft reboot to DOS. Sometimes the error message
misleadingly refers to a bad CONFIG.SYS file.
Most of the current sound cards have software programmable IRQ and DMA
settings. If you use different settings between Linux and MS-
DOS/Windows, this may cause problems. Some sound cards don't accept
new parameters without a complete reset (i.e. cycle the power or use
the hardware reset button).
The quick solution to this problem it to perform a full reboot using
the reset button or power cycle rather than a soft reboot (e.g. Ctrl-
Alt-Del).
The correct solution is to ensure that you use the same IRQ and DMA
settings with MS-DOS and Linux (or not to use DOS :-).
6.22. Problems running DOOM under Linux
Users of the port of ID software's game DOOM for Linux may be
interested in these notes.
For correct sound output you need version 2.90 or later of the sound
driver; it has support for the real-time "DOOM mode".
The sound samples are 16-bit. If you have an 8-bit sound card you can
still get sound to work using one of several programs available in
.
If performance of DOOM is poor on your system, disabling sound (by
renaming the file sndserver) may improve it.
By default DOOM does not support music (as in the DOS version). The
program musserver will add support for music to DOOM under Linux. It
can be found at .
(Late breaking news: it seems that sound for DOOM now longer works
under 2.0.x kernels. It reports an error about /dev/sequencer.)
6.23. How can I reduce noise picked up by my sound card?
Using good quality shielded cables and trying the sound card in
different slots may help reduce noise. If the sound card has a volume
control, you can try different settings (maximum is probably best).
Using a mixer program you can make sure that undesired inputs (e.g.
microphone) are set to zero gain.
Some sound cards are simply not designed with good shielding and
grounding and are prone to noise pickup.
Finally, on my system I found that the kernel command line option no-
hlt reduces the noise level. This tells the kernel not to use the halt
instruction when running the idle process loop. You can try this
manually when booting, or set it up using the command append="no-hlt"
in your LILO configuration file.
6.24. I can play sounds, but not record.
If you can play sound but not record, try these steps:
· use a mixer program to select the appropriate device (e.g.
microphone)
· use the mixer to set the input gains to maximum
· If you can, try to test sound card recording under MS-DOS to
determine if there is a hardware problem
Sometimes a different DMA channel is used for recording than for
playback. In this case the most probable reason is that the recording
DMA is set up incorrectly.
6.25. My "compatible" sound card only works if I first initialize
under MS-DOS.
In most cases a "SoundBlaster compatible" card will work better under
Linux if configured with a driver other than the SoundBlaster one.
Most sound cards claim to be compatible (e.g. "16 bit SB Pro
compatible" or "SB compatible 16 bit") but usually this SoundBlaster
mode is just a "hack" provided for DOS games compatibility. Most cards
have a 16 bit native mode which is likely to be supported by recent
Linux versions (2.0.1 and later).
Only with some (usually rather old) cards is it necessary to try to
get them to work in the SoundBlaster mode. The only newer cards that
are the exception to this rule are the Mwave-based cards.
6.26. My 16-bit SoundBlaster "compatible" sound card only works in
8-bit mode under Linux.
16-bit sound cards described as SoundBlaster compatible are really
only compatible with the 8-bit SoundBlaster Pro. They typically have a
16-bit mode which is not compatible with the SoundBlaster 16 and not
compatible with the Linux sound driver.
You may be able to get the card to work in 16-bit mode by using the
MAD16 or MSS/WSS driver.
6.27. Where can I find sound applications for Linux?
Here are some good archive sites to search for Linux specific sound
applications:
·
·
·
·
·
·
6.28. Can the sound driver be compiled as a loadable module?
With recent kernels the sound driver is supported as a kernel loadable
module.
See the files and
(or
) for details.
6.29. Can I use a sound card to replace the system console beep?
Try the oplbeep program, found at
Another variant is the beep program found at
The modutils package has an example program and kernel patch that
supports calling an arbitrary external program to generate sounds when
requested by the kernel.
Alternatively, with some sound cards you can connect the PC speaker
output to the sound card so that all sounds come from the sound card
speakers.
6.30. What is VoxWare?
The kernel sound drivers support several different Intel-based Unix
compatible operating systems, and can be obtained as a package
separate from the Linux kernel. Up until February 1996 the author had
called the software "VoxWare". Unfortunately this name has been
registered by VoxWare Incorporated, and can not be used. The new name
of the driver is OSS/Free.
The Open Sound System (OSS) is a commercially available kernel sound
driver for various Unix systems, sold by 4Front Technologies. The free
version, known as OSS/Free will continue to be made freely available
for Linux systems.
For more information see the 4Front Technologies Web page at
.
Other names you may come across that have been used in the past to
refer to the same sound driver are TASD (Temporarily Anonymous Sound
Driver) and USS (Unix Sound System).
6.31. Are Plug and Play sound card supported?
Full Plug and Play support should be coming in Linux version 2.1. In
the mean time there are a number of workarounds for getting Plug and
Play sound cards to work.
If you have a newer Pentium system with a Plug and Play BIOS, it
should take care of configuring the cards for you. Make sure that you
configure the Linux sound driver to use the same I/O address, IRQ, and
DMA channel parameters as the BIOS.
There is a package of Plug and Play tools for Linux that can be used
to set up the card. It can be found at Red Hat's Web site
(it may also be included in your Linux
distribution).
If you use the card under Windows95, you can use the device manager to
set up the card, then soft boot into Linux using the LOADLIN program.
Make sure Windows95 and Linux use the same card setup parameters.
If you use the card under DOS, you can use the icu utility that comes
with SoundBlaster16 PnP cards to configure it under DOS, then soft
boot into Linux using the LOADLIN program. Again, make sure DOS and
Linux use the same card setup parameters.
The commercial OSS sound driver has support for the SoundBlaster16 PnP
sound card. You can purchase this driver from 4Front Technologies.
6.32. Sox/Play/Vplay reports "invalid block size 1024"
A change to the sound driver in version 1.3.67 broke some sound player
programs which (incorrectly) checked that the result from the
SNDCTL_DSP_GETBLKSIZE ioctl was greater than 4096. The utilities
included in the latest snd-util-3.x.tar.gz package (at
.) now handle this properly. The
latest sound driver versions have also been fixed to avoid allocating
fragments shorter than 4096 bytes which solves this problem with old
utilities.
6.33. Why does the sound driver have its own configuration program?
The sound driver supports many different configuration parameters.
The configure program included with the sound driver checks for many
dependencies between parameters. The tools used to configure the
kernel don't support this level of functionality.
That said, the latest kernels do optionally allow using the standard
kernel configuration tools with the sound driver (see the earlier
section on "Configuring the Kernel".
6.34. The mixer settings are reset whenever I load the sound driver
module
You can build the sound driver as a loadable module and use kerneld to
automatically load and unload it. This can present one problem -
whenever the module is reloaded the mixer settings go back to their
default values. For some sound cards this can be too loud (e.g.
SoundBlaster16) or too quiet. Markus Gutschke (gutschk@uni-
muenster.de) found this solution. Use a line in your /etc/conf.modules
file such as the following:
options sound dma_buffsize=65536 && /usr/bin/setmixer igain 0 ogain 0 vol 75
This causes your mixer program (in this case setmixer) to be run
immediately after the sound driver is loaded. The dma_buffsize
parameter is just a dummy value needed because the option command
requires a command line option. Change the line as needed to match
your mixer program and gain settings.
If you have compiled the sound driver into your kernel and you want to
set the mixer gains at boot time you can put a call to your mixer
program in a system startup file such as /etc/rc.d/rc.local.
6.35. Only user root can record sound
By default the script in Readme.linux that creates the sound device
files only allows the devices to be read by user root. This is to plug
a potential security hole. In a networked environment, external users
could conceivably log in remotely to a Linux PC with a sound card and
microphone and eavesdrop. If you are not worried about this, you can
change the permissions used in the script.
With the default setup, users can still play sound files. This is not
a security risk but is a potential for nuisance.
7. References
If you have a sound card that supports a CD-ROM or SCSI interface, the
Linux SCSI HOWTO and the Linux CD-ROM HOWTO have additional
information that may be useful to you.
The Sound Playing HOWTO describes how to play various types of sound
and music files under Linux.
There is an old document called the Hacker's Guide to VoxWare,
available from . Most
of the information in there has been superseded by the documents at
, but the section on /dev/sequencer
may still be useful.
The following FAQs are regularly posted to the Usenet newsgroup
news.announce as well as being archived at
:
· PCsoundcards/generic-faq (Generic PC Soundcard FAQ)
· PCsoundcards/soundcard-faq (comp.sys.ibm.pc.soundcard FAQ)
· PCsoundcards/gravis-ultrasound/faq (Gravis UltraSound FAQ)
· audio-fmts/part1 (Audio file format descriptions)
· audio-fmts/part2 (Audio file format descriptions)
The FAQs also list several product specific mailing lists and archive
sites. The following Usenet news groups discuss sound and/or music
related issues:
· alt.binaries.sounds.* (various groups for posting sound files)
· alt.binaries.multimedia (for posting Multimedia files)
· alt.sb.programmer (Soundblaster programming topics)
· comp.multimedia (Multimedia topics)
· comp.music (Computer music theory and research)
· comp.sys.ibm.pc.soundcard.* (various IBM PC sound card groups)
A Web site dedicated to multimedia can be found at
. Creative Labs has a Web site
at . MediaTrix has a Web site at
.
The Linux mailing list has a number of "channels" dedicated to
different topics, including sound. To find out how to join, send a
mail message with the word "help" as the message body to
majordomo@vger.rutgers.edu. These mailing lists are not recommended
for questions on sound card setup etc., they are intended for
development related discussion.
As mentioned several times before, the kernel sound driver includes a
number of Readme files containing useful information about the sound
card driver. These can typically be found in the directory
.
The author of the kernel sound driver, Hannu Savolainen, can be
contacted by email at hannu@voxware.pp.fi. He also has a World-Wide
Web site at . The Web site is
the best source for finding out the latest status of supported sound
cards, known problems, and bug fixes.
Information on OSS, the commercial sound driver for Linux and other
Unix compatible operating systems, can be found on the 4Front
Technologies Web page at .
The Linux Software Map (LSM) is an invaluable reference for locating
Linux software. Searching the LSM for keywords such as sound is a good
way to identify applications related to sound hardware. The LSM can be
found on various anonymous FTP sites, including
.
The Linux Documentation Project has produced several books on Linux,
including Linux Installation and Getting Started. These are freely
available by anonymous FTP from major Linux archive sites or can be
purchased in hardcopy format.
Finally, a shameless plug: If you want to learn a lot more about
multimedia under Linux (especially CD-ROM and sound card applications
and programming), check out my book Linux Multimedia Guide, ISBN
1-56592-219-0, published by O'Reilly and Associates. For details, call
800-998-9938 in North America or check the Web page
.